# Tiny Crate - credits

**Original game:** [Tiny Crate](https://github.com/HarmonyHoney/tiny_crate) by HarmonyHoney,
a crate-chucking puzzle platformer made in Godot 3.6 and released into the public domain under the
[Unlicense](https://unlicense.org/). The pixel-stepping movement (sub-pixel remainders, coyote time,
variable jump height, corner correction), the crate carry/throw/push model, coloured switches with
switch blocks and crate hatches, pass-through gates, spike tiles, obscured (hidden) areas, collectible
notes and the five-world layout of this adaptation all follow that source.

**This adaptation** (https://tiny-crate.skillsafe.ai/) is an independent browser-native reimagining
with original rooms, procedural canvas art, Web Audio sound and music, a room editor with shareable
links, ghost races, and a build-time solver that proves every shipped room solvable. It ships as
plain HTML, CSS and JavaScript with no external assets, no accounts and no server calls.

Additions beyond the original: one-way ledges, bounce pads that preserve a thrown crate's momentum,
the crawlspace knock-off rule, the solver and solution replays, par times and stars, the editor.

This adaptation is released under the Unlicense as well - see `UNLICENSE`.
